Shad0wChas3r wrote:But you neglect to realize that while what they did was quite unforgivable, they DID upgrade the 360 model to run ALMOST on par with the Xbox One, for those of you with poor internet connections.
Which just makes the Xbox One sound worse as a piece of hardware. It's supposed to be
better, but if the Xbox 360 is being upgraded, what's the point of getting (and putting up) with the Xbox One? But the actual console itself isn't my beef, it's the decisions made.
Shad0wChas3r wrote:Besides, I hate to sound like a dick, but welcome to the 21st century, where most everyone has an internet connection. Microsoft expects most everyone to have a stable internet connection, because that's how today's modern society functions. Virtually everything we do in our daily lives involves some sort of modern technology, involving computers. Hell, just by posting on the Database you are proving Microsoft's point.
If you have the internet compatibility to function on Halo Database, you have the internet compatibility for an Xbox One. If your power goes out, you aren't going to be playing your Xbox One, are you? Without power, the console won't work, regardless of it's 24 hour update phase, sure you could have a generator, but there should be other things on your mind then your next gaming session, damage control or contacting you power company comes to mind. So I think that this one quality can be pretty easily over looked.
Obviously, but the internet can go down by itself as well. Like mine did a few weeks ago because of a massive storm. The power stayed on, but it messed with the internet.
It's not like I'm in the minority without internet connection but I don't find that fair. I should be given the
choice to play offline or online. The freedom to do so is crucial. I don't feel like buying something and then having someone dictate how I'm going to use it.
Shad0wChas3r wrote:Look, I'm not going to try to persuade you to convert back to the Xbox One. You feel betrayed, and you are entitled to your opinion. But for some of us, these things honestly don't bother us, as we can find a way to work around them. If you are one of those paranoid folk that are afraid your kinect will spy on you, whose to say the Kinect 1 model from the 360 wasn't any different. For that matter, Microsoft literally has NO reason to spy on you anyways, unless you are doing something illegal involving their products, namely, j-tagging or pirating.
It's not about working around them. It's about whether you SHOULD be at all. People should have the freedom to game however they want.
I buy the game, I should damn well actually own that copy. I want to lend it to lots of friends? I should be able to. I want to sell it? I should be able to.
Shad0wChas3r wrote:That brings me to the 24 hour checks, these were developed to ensure that the spread of leaked games via LIVE could stop in their tracks. From a business standpoint, Leaking games ruins revenue, not only for M$, but for other gaming companies. Sure, the consumers can't wait for the game, and would literally kill to get a glimpse at the new game's functions. But for every person that is spoiled, is another potential customer that won't buy the game. This not only lessens the revenue for the Game Devs, but for M$ themselves.
This 24 hour mandatory check just ensures Microsoft that all of your hardware is legitimate, and not in any way illegal. While it isn't the best of options for people with unstable connections, it is a good way of keeping the amount of spoilers to a minimum pre-game release. Keeping hackers out of the LIVE multiplayer, and overall improving our experiences.
If J-tagging and illegal games widespread, and I mean
really widespread, Microsoft and game devs would have been struggling with money a long time ago. They keep rolling in thousands to
millions of dollars.
If 90% of the gaming population J-tagged, I would find that excusable for the online checks. But nowhere has there been any massive losses in revenue (relative to profits), suggesting that the Devs and MS are doing just fine. MS is just trying to control how we game and forcing everyone to buy everything new.
ShadowChaser wrote:Not only do these updates access the cloud, but that cloud allows these games to evolve, even when your console is down. Play a game like, say, Ryse, which has the potential of a Multiplayer 'Siege' mode, where you build up an empire and must defend it from threats. This means that if you don't get online at least once per day, AI or even other Gamers can make an assault on your castle, even while you are offline. Doesn't sound like much fun, but the other options with evolving worlds is endless.
Take Dead Rising 3, for example, could you imagine barring yourself up in, say, a gun store, and Zombies are going to try every hour or so to break in, and you have a total of ten hours to get on and stop their onslaught, or lose your life? Again, that might not sound fun to you, but I think it helps immerse the gamer into the game, and keeps them on their toes.
And that's not really fair to the dude that works all day, has a family, and can't get on every day. He should be able to game in his free time without having the game essentially punish him for having priorities (e.g. work, family, etc).
Or if you go on vacation, do you just get screwed over in the game? You don't usually bring your gaming console with you. Does MS expect you to be glued to the damn thing?
What about the University kids with back to back exams, and don't game until it's all done? Does the game punish them for not playing every day?
Let's say you hit hard times. You don't buy LIVE, or any games for a good amount of time. Maybe it gets so bad you have to cut off the internet? In this economy, who knows? Your chosen form of relaxation doesn't even allow you to do that.
Sure, there WILL be lots of kids playing with lots of time on their hands but that's not really fair. Gamers come from all walks of life, and MS ignoring them really puts them off.
As for the immersion... you don't need 24h online access to do these things. Animal Crossing did it with the damn Gamecube, Nintendo DS, AND Wii, all of which were not connected to the internet 24/7. If you didn't play for a while, weeds would grow, people would move out, new people would move in etc.
While fairly simple, it shows that changes CAN take place offline without the need for constant internet connection. The only exception is a constant multiplayer mode... except most people prefer to be there playing the multiplayer themselves.
The point is, people can't game everyday. Gaming is supposed to be something you do because you
want to, not an obligation.
ShadowChaser wrote:Do what you will, whether it be PS4 or XB1, best of luck with whatever choice you will, but I'm staying with the Xbox console.
Thanks, but that wasn't the point of the argument. The point is that MS is treating the gaming population of the Xbox One like crap, expecting them to swallow their gimmicks without double thinking it.
If somebody has seriously though it through, acknowledges the flaws, but decides to stay that's their call. They clearly have the time and money to avoid such problems that may present other people. I can't nor will I argue that.
But Microsoft's decisions reflect their opinion of us, and I find that to be quite low. I don't like
that.
They're trying to control how we game, and that's not their call to make. It's ours. As I said before, gaming is supposed to be something you do because you
want to, not an obligation.
If Sony started to do the same thing, I'd switch over to PC gaming. If PC gaming did that, then Wii U. If they ALL started doing that, I'd probably go back to Xbox simply because I'm left with no other choice if I want to continue playing new games.
So obviously I'd go with Xbox mainly because Halo. But this isn't the case. I'm being give the option by Sony to make my own decisions when it comes to gaming. That's how I like to game, on my own terms.
Nothing to do with the superiority of either console. They're both pretty much the same piece of hardware since they have similar graphics and run the same software.